Reverse Engineering – production process for tall objects and prototypes

You want to reproduce an object for which you do not have any CAD data available? Reverse Engineering is a reverse production process mainly used for objects with free-form surfaces, for which there is no 3D source data available, such as handmade models and prototypes or tall objects, but also for industrially manufactured products (e.g. parts of classic cars). This procedure is an economically sensible way of producing components for which, due to their age, no data is available.

We convert the point cloud produced by the 3D digitalization into polygon surfaces made up of triangles or an STL file and finally generate a surface or solid model of the object. Basically, there are two types of the so-called reverse engineering (called surface reconstruction in English).

While parametrized reverse engineering is used for objects with geometrically describable surfaces such as cylinders, spheres, surfaces, etc., non-parametrized reverse engineering is used, in particular. for free-form bodies, such as naturally grown or handmade objects.

The data generated by us in this way can be used with all popular CAD programs and processed further.

Software Reverse Engineering

  • Geomagic Design X
  • ZEISS Reverse Engineering

In order to round off the concept of reverse engineering, we also offer training for you and your employees with Geomagic Design X.

ZEISS Reverse Engineering video
Geomagic Design X live Transfer zu SolidWorks